STEAM Projects – provide students with knowledge through real-life tasks. The portal has 200+ projects, combining natural sciences, mathematics, technology, and arts. These projects help children develop critical thinking, creativity, teamwork, and communication skills, while learning to apply theory in practice
Laboratory works – a set of tasks that help students master knowledge through scientific experiments. The portal includes 137 works in physics, chemistry, and biology. These experiments develop students’ research skills, form scientific thinking, and strengthen practical abilities
Virtual simulators – a modern tool that allows students to explore complex scientific phenomena safely, through experiments in a controlled environment. On the STEAM.KZ portal there are 135 simulators for physics, chemistry, biology, and mathematics. Through simulators, students can repeat experiments, learn without fear of mistakes, and gain a deeper understanding of subjects
STEAM PBL course – a practical program for teachers. During the offline training, teachers master the STEAM and PBL methodology, learning to use ready-made projects and tools to conduct lessons in a practice-based format. As a result, from the very first day, teachers can deliver meaningful and engaging lessons
Robotics Module – a section that introduces students to engineering thinking and programming. The portal offers 3 main courses: Arduino, LEGO EV3, and SPIKE Prime. Through these courses, students progress from simple models to building complex robots, learning to code and control them. This module develops children’s logical thinking, creativity, teamwork skills, and prepares them to solve real-life problems
Importance of STEAM.KZ
Interest in lessons is declining
● Lessons can’t compete with TikTok. ● Students are bored, not engaged. ● Even if their bodies are in class, their minds are on their phones
21st century skills are not being formed
● Memorization instead of understanding ● Without practice → no thinking, no creativity ● 4K exists only on paper
Teachers are exhausted and drained
● Teachers have to design lessons themselves ● Most of the time is spent on reporting, not students ● Lessons are reduced to theory only for grading
STEAM.KZ — NOT “INNOVATION”, BUT SCIENCE IN ACTION
Based on proven methodologies
STEAM Methodology
Integration of science and art → connection between knowledge and real life One project = biology + physics + technology + mathematics
21st Century 4C Skills
Essential skills are developed through teamwork, reflection, and presentation Result: graduates can work effectively with people and tasks
PBL (Project-Based Learning)
Solving real-life tasks → deep understanding and motivation Every lesson is a project: a real-life problem + teamwork
State Standards are mastered more deeply
STEAM projects — a conscious way to master standards Lesson = experience, result = understanding, not rote memorization
How It Works
1. Teacher Training
Through a 5-hour offline training, we teach how to conduct STEAM lessons with a focus on practice
2. Joining the Platform
Access to 200+ projects, 137 laboratories, 135 simulators, and robotics courses
3. Support
Methodological and technical support at every stage of school implementation
Expected Results
Improved quality of education
Modern methods and practical formats increase students’ performance and engagement
Growth of school reputation
Practice-oriented focus and methodological support make the school more attractive for parents and students
Students’ readiness for real life
STEAM projects develop critical thinking, teamwork, and problem-solving skills
4. Confident teachers
The platform and well-prepared materials help teachers confidently apply STEAM methodologies
STEAM.KZ Pilot Testing
In 2022, the STEAM.KZ team conducted a study in four innovative schools of the BINOM network in Astana. More than 20,000 students and 150 teachers took part. The aim of the study was to determine the impact of practice-based learning on students’ interest, skill development, and attitude toward subjects: